The CLI may send basic usage telemetry for some commands. You can provide optional attribution via
TESSERACT_SKILL=tesseract-motion
and the
other attribution variables
. Respect the CLI's telemetry opt-out setting; never enable telemetry on the user's behalf.
Create a moving composition with a clear visual idea. Establish what the motion communicates, its rhythm, the destination canvas, and whether this is a full scene or an overlay that must leave footage visible.
When designing an ad opening, read
ad hooks
develop a clear visual idea tied to the actual product/message, align its key arrival to confirmed opening music cues when available, and preview it together with the next scene. Sound and transitions strengthen the idea; they are not a required effects stack.
Resolve this skill's root from the directory containing this
SKILL.md
. Read
CLI installation
and check the required Tesseract version once per session. Use the resolved executable path throughout the task. Read
local operation
and
native authoring
.
Read
motion design
. Use the supplied brand/style references. For an overlay, inspect the actual footage at the intended placement and timing; design around the subject, text, and action.
Choose a useful mechanism—typography, paths, masks, precomps, a diagram, or a media treatment. Use native layers and a coordinated AnimationGraph. Existing footage and graphic assets are welcome; a single prerendered image of the design defeats editable motion.
Retrieve the specific definitions needed from
tsrct project schema
or
tsrct project schema --document
.
FX authoring
and
motion
show working wire shapes and local rendering, not mandatory designs. For subject occlusion use actual person mattes when supported, not an approximate hand-drawn silhouette.
When supplied or previously generated music sets the rhythm, read
waveform editing
open a music waveform, listen to confirm accents and phrase changes, and map animation arrivals/reveals to the selected music events before authoring timing. Preserve the chosen track; do not mistake every peak for a beat or sync every movement mechanically. Read
sound design
when the graphic is part of an audible video. Add a local accent or transition sound when it strengthens the movement; leave it quiet when speech or the existing mix already carries the moment. Keep sound in separate Audio layers, and use
audio and timing
for importing files, placement, and envelopes. A silent-overlay request stays silent.
Use
filmstrip review
to inspect and correct the saved animation during construction. Finish with
review and delivery
, including playback in context.
Output an editable composition in a portable
.tsrct
document and a rendered preview. Composite overlays over the supplied footage as native layers. For a transparent overlay, use
export --format prores --fx-solo compositionId:layerId --output overlay.mov
and verify the alpha channel. Solo export covers the target’s active window without audio; full-project MOV export preserves the project mix.
Prefer supported effects and native text/shape animation. For an unusual visual treatment use custom WGSL only after reading the
custom shader contract
. Never invent API fields, keyframe formats, or a capability such as arbitrary 3D mesh import that this runtime does not provide.
Installs
1.2K
Repository
mirage-hq/tesseract
GitHub Stars
72
First Seen
8 days ago
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