Set container.blendMode to composite display objects with GPU blend equations (standard modes) or filter-based advanced modes. Blend-mode transitions break render batches, so group like-mode siblings together. Quick Start const light = new Sprite ( await Assets . load ( "light.png" ) ) ; light . blendMode = "add" ; app . stage . addChild ( light ) ; const shadow = new Sprite ( await Assets . load ( "shadow.png" ) ) ; shadow . blendMode = "multiply" ; app . stage . addChild ( shadow ) ; import "pixi.js/advanced-blend-modes" ; const overlay = new Sprite ( await Assets . load ( "overlay.png" ) ) ; overlay . blendMode = "color-burn" ; app . stage . addChild ( overlay ) ;
pixijs-blend-modes
安装
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-blend-modes