Classify the request, inspect the current project state, choose the correct migration path, and validate the Built-in to URP migration outcome carefully. Mandatory Execution Reference For any actual migration or repair pass, read references/implementation-patterns.md before the first eval call that edits project settings, materials, post-processing, lighting, probes, or scenes. This is mandatory even for short prompts such as "migrate this project to URP" when rollback safety is already confirmed. If that resource cannot be loaded, use the embedded rules in this SKILL.md and lower your confidence: do not claim PPv2 conversion, lighting/probe refresh, or migration completion from intent or tool logs alone. Critical Default For simple requests like "migrate this Built-in project to URP" or "move this project to URP", start or resume the safe migration workflow rather than jumping straight to conversion. A generic upgrade prompt must not require the user to mention every migration risk. Inspect and handle common Built-in dependencies such as PPv2, baked lighting/lightmaps, reflection probes, particle/fog/smoke materials, Quality levels, camera post-processing, and representative scene validation. Default result is phase-based: Show more Installs 1.2K Repository unity-technolog…s/skills GitHub Stars 946 First Seen 14 days ago Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
migrate-birp-to-urp
安装
npx skills add https://github.com/unity-technologies/skills --skill migrate-birp-to-urp