Godot 3D Essentials (4.x) Assemble a working 3D scene: transforms, camera, lights, environment/post, materials, and GridMap blockouts. Targets Godot 4.7 . When to use Use when starting or fixing a 3D scene: positioning a Camera3D , adding lights, setting up a WorldEnvironment (sky, ambient, tonemap, glow/SSAO), assigning materials, or building levels with GridMap . When not to use: writing spatial shaders → godot-shaders ; 3D physics bodies and raycasts → godot-physics ; character animation blending → godot-animation ; full FPS template → the fps-shooter genre skill. Core workflow Show more Installs 906 Repository gamedev-skills/…t-skills GitHub Stars 456 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
godot-3d-essentials
安装
npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill godot-3d-essentials