unity-scriptableobjects

安装量: 1.4K
排名: #8202

安装

npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill unity-scriptableobjects
Unity ScriptableObject Architecture
Use
ScriptableObject
assets to store shared data and decouple systems in Unity 6.3 LTS —
configuration, event channels, and registries that live as project assets instead of being
hard-wired into scenes or singletons. Targets
Unity 6.3 LTS (6000.3)
.
When to use
Use when you need designer-editable config (weapon stats, level data), to share one value
between unrelated systems, to decouple senders from listeners via event channels, or to
build a runtime registry of active objects — without a
static
/singleton manager.
Use when the project has
*.asset
data files backed by
ScriptableObject classes. When not to use: per-instance runtime state that differs per GameObject (that belongs on a MonoBehaviour) — a ScriptableObject asset is shared by everyone who references it. Saving player progress to disk → save-systems . Plain DTOs that never need to be an asset can just be [System.Serializable] classes. Core workflow Show more Installs 881 Repository gamedev-skills/…t-skills GitHub Stars 456 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
返回排行榜