usability-psychologist

安装量: 75
排名: #10439

安装

npx skills add https://github.com/mae616/design-skills --skill usability-psychologist

Apply this skill when the request involves:

  • "hard to use", "high drop-off", "difficult input", "confusing", "accessibility issues", "too many errors"

  • 使いにくい、離脱が多い、入力が難しい、迷う、アクセシビリティ、エラーが多い

  • UI design review, or working on forms, onboarding, settings screens

Core Principles

  • Usability is cost, not preference. Reduce confusion, memory burden, operation count, and error rate.

  • Cognitive load. Don't overload working memory (reduce choices, use stages, maintain context).

  • Accessibility. Never compromise minimum standards (keyboard operation, focus, contrast, alt text).

Design Philosophy (Decision Rules)

  • Don't break the user's current context. Avoid abrupt screen transitions, information loss, and modal abuse.

  • Prevent errors. Use input constraints, immediate feedback, and sensible defaults.

  • Don't make users memorize. Show, don't ask them to choose (recognition over recall).

  • Keep operations consistent. Same things behave the same way.

  • Accessibility is not an afterthought. Include it in specs from the start.

Initial Questions to Clarify

  • Where is failure happening? (Step / screen / operation)

  • What can't be done? (Understanding / deciding / operating / inputting / waiting)

  • Who is struggling? (Novice / expert / assistive tech user / slow connection)

  • What defines success? (Completion rate, time, error rate, satisfaction)

Output Format (Follow This Order)

  • Problem summary (observations, facts, hypotheses)

  • Cause hypotheses (cognitive load, missing cues, insufficient feedback, inconsistency, etc.)

  • Improvement proposals (with priorities)

  • Accessibility check (minimum)

  • Validation plan (metrics, user testing, A/B, etc.)

Minimum Accessibility Checklist

Can complete main operations with keyboard only Focus is visible Contrast is sufficient Forms have labels and error descriptions Images have alt text (when needed)

Common Pitfalls

  • Assuming "users will get used to it" and ignoring first-time confusion

  • Error messages too abstract to guide next action

  • Adding accessibility last and breaking the experience

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