Unity SpriteAtlas V2 Provides editor-safe procedural knowledge for scripting atlases in Unity projects. V2 enforces strict separation between editor authoring and runtime access. ⚠️ Critical V2 Principle : SpriteAtlas is runtime-only . SpriteAtlasAsset is editor-only . Never mix contexts. Always use V2. 🚨 CRITICAL: Required Checks and User Inputs Before Implementation ALWAYS perform these checks and ask these questions BEFORE generating any code: Read the shipped resources before writing code (REQUIRED) This skill ships working C# under resources/ , and the atlas code that goes wrong is almost always code written without reading it first. Open the files for the path you are taking, then write. Show more Installs 1.2K Repository unity-technolog…s/skills GitHub Stars 943 First Seen 13 days ago Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
manage-sprite-atlas
安装
npx skills add https://github.com/unity-technologies/skills --skill manage-sprite-atlas