- MSW Avatar (Costume · Animation)
- An avatar is managed along two axes.
- Costume (appearance)
- :
- MOD.Core.CostumeManagerComponent
- — which items are equipped (17 slots).
- Animation (motion)
- :
- AvatarStateAnimationComponent
- +
- AvatarRendererComponent
- — which state clip is played (14 default states + custom actions).
- Edit workspace files directly
- , then call the
- refresh
- tool of
- msw-maker-mcp
- so the editor picks up the change.
- This document covers costume (file-edit based) first, then animation (script based) at the end.
- Workspace path rule
- maps ./map/ , UI ./ui/ , scripts and other assets ./RootDesk/MyDesk/ , global models such as DefaultPlayer/Player ./Global/ . Where to edit, by target Show more Installs 476 Repository msw-git/msw-ai-…official GitHub Stars 25 First Seen May 6, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
msw-avatar
安装
npx skills add https://github.com/msw-git/msw-ai-coding-plugins-official --skill msw-avatar