godot-ui-rich-text

安装量: 67
排名: #11397

安装

npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-ui-rich-text

Rich Text & BBCode BBCode tags, meta clickable links, and RichTextEffect shaders define formatted text systems. Available Scripts custom_bbcode_effect.gd Expert custom RichTextEffect examples (wave, rainbow, shake, typewriter). rich_text_animator.gd Typewriter effect for BBCode text with support for custom event tags and pausing. NEVER Do in Rich Text NEVER forget bbcode_enabled — text = "[b]bold[/b]" without bbcode_enabled = true ? Literal brackets shown. ALWAYS enable BBCode first. NEVER use [img] without res:// path — [img]icon.png[/img] with relative path? Image not found. Use full resource path: [img]res://assets/icon.png[/img] . NEVER skip newline preservation — text = "Line1\nLine2" renders as "Line1Line2"? BBCode eats newlines. Use [br] OR \n with proper escaping. NEVER use [url] without meta_clicked — [url=shop]Buy[/url] without signal connection? Click does nothing. MUST connect meta_clicked signal. NEVER nest same tag types — [b][b]text[/b][/b] ? Undefined behavior. Nest different tags: [b][i]text[/i][/b] . NEVER use [color] with invalid formats — [color=redd]text[/color] typo? Falls back to white OR black. Use named colors OR hex: [color=#FF0000] for validation. $RichTextLabel . bbcode_enabled = true $RichTextLabel . text = "[b]Bold[/b] and [i]italic[/i] text" Common Tags [ b ] Bold [/ b ] [ i ] Italic [/ i ] [ u ] Underline [/ u ] [ color = red ] Red text [/ color ] [ color =

00FF00

] Green hex [/ color ] [ center ] Centered [/ center ] [ img ] res://icon.png [/ img ] [ url = data ] Clickable link [/ url ] Handle Link Clicks func _ready ( ) -> void : $RichTextLabel . meta_clicked . connect ( _on_meta_clicked ) func _on_meta_clicked ( meta : Variant ) -> void : print ( "Clicked: " , meta ) Reference Godot Docs: BBCode in RichTextLabel Related Master Skill: godot-master

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