Steam Publish (Steamworks + SteamPipe) Take a finished build to a live Steam store page. Two tracks run in parallel and both must be approved before release: the store page (presence) and the build (SteamPipe upload + the release checklists). This skill is the operational checklist; deep build-script, CI/CD, and troubleshooting detail lives in references/steampipe-build-scripts.md . When to use Use when setting up a Steam app, building/editing the store page, configuring depots and packages, uploading a build via SteamPipe/steamcmd, managing beta branches, or releasing and updating a Steam title. Triggers: steam_appid.txt , the Steamworks SDK tools/ContentBuilder , app_build_*.vdf , steamcmd , "publish on Steam", "depot", "set build live". When not to use: publishing on itch.io (use itch-publish ); writing the Steamworks API in-game (achievements/cloud/overlay live in engine SDK integrations, not here); store/financial advice (pricing strategy, tax) — direct the user to Steamworks docs and their own counsel. Show more Installs 910 Repository gamedev-skills/…t-skills GitHub Stars 456 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Fail
steam-publish
安装
npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill steam-publish