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npx skills add https://github.com/pbakaus/impeccable --skill adapt
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Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
Assess Adaptation Challenge
Understand what needs adaptation and why:
Identify the source context
:
What was it designed for originally? (Desktop web? Mobile app?)
What assumptions were made? (Large screen? Mouse input? Fast connection?)
What works well in current context?
Understand target context
:
Device
Mobile, tablet, desktop, TV, watch, print?
Input method
Touch, mouse, keyboard, voice, gamepad?
Screen constraints
Size, resolution, orientation?
Connection
Fast wifi, slow 3G, offline?
Usage context
On-the-go vs desk, quick glance vs focused reading?
User expectations
What do users expect on this platform?
Identify adaptation challenges
:
What won't fit? (Content, navigation, features)
What won't work? (Hover states on touch, tiny touch targets)
What's inappropriate? (Desktop patterns on mobile, mobile patterns on desktop)
CRITICAL
Adaptation is not just scaling - it's rethinking the experience for the new context.
Plan Adaptation Strategy
Create context-appropriate strategy:
Mobile Adaptation (Desktop → Mobile)
Layout Strategy
:
Single column instead of multi-column
Vertical stacking instead of side-by-side
Full-width components instead of fixed widths
Bottom navigation instead of top/side navigation
Interaction Strategy
:
Touch targets 44x44px minimum (not hover-dependent)
Swipe gestures where appropriate (lists, carousels)
Bottom sheets instead of dropdowns
Thumbs-first design (controls within thumb reach)
Larger tap areas with more spacing
Content Strategy
:
Progressive disclosure (don't show everything at once)
Prioritize primary content (secondary content in tabs/accordions)
Shorter text (more concise)
Larger text (16px minimum)
Navigation Strategy
:
Hamburger menu or bottom navigation
Reduce navigation complexity
Sticky headers for context
Back button in navigation flow
Tablet Adaptation (Hybrid Approach)
Layout Strategy
:
Two-column layouts (not single or three-column)
Side panels for secondary content
Master-detail views (list + detail)
Adaptive based on orientation (portrait vs landscape)
Interaction Strategy
:
Support both touch and pointer
Touch targets 44x44px but allow denser layouts than phone
Side navigation drawers
Multi-column forms where appropriate
Desktop Adaptation (Mobile → Desktop)
Layout Strategy
:
Multi-column layouts (use horizontal space)
Side navigation always visible
Multiple information panels simultaneously
Fixed widths with max-width constraints (don't stretch to 4K)
Interaction Strategy
:
Hover states for additional information
Keyboard shortcuts
Right-click context menus
Drag and drop where helpful
Multi-select with Shift/Cmd
Content Strategy
:
Show more information upfront (less progressive disclosure)
Data tables with many columns
Richer visualizations
More detailed descriptions
Print Adaptation (Screen → Print)
Layout Strategy
:
Page breaks at logical points
Remove navigation, footer, interactive elements
Black and white (or limited color)
Proper margins for binding
Content Strategy
:
Expand shortened content (show full URLs, hidden sections)
Add page numbers, headers, footers
Include metadata (print date, page title)
Convert charts to print-friendly versions
Email Adaptation (Web → Email)
Layout Strategy
:
Narrow width (600px max)
Single column only
Inline CSS (no external stylesheets)
Table-based layouts (for email client compatibility)
Interaction Strategy
:
Large, obvious CTAs (buttons not text links)
No hover states (not reliable)
Deep links to web app for complex interactions
Implement Adaptations
Apply changes systematically:
Responsive Breakpoints
Choose appropriate breakpoints:
Mobile: 320px-767px
Tablet: 768px-1023px
Desktop: 1024px+
Or content-driven breakpoints (where design breaks)
Layout Adaptation Techniques
CSS Grid/Flexbox
Reflow layouts automatically
Container Queries
Adapt based on container, not viewport
clamp()
Fluid sizing between min and max
Media queries
Different styles for different contexts
Display properties
Show/hide elements per context
Touch Adaptation
Increase touch target sizes (44x44px minimum)
Add more spacing between interactive elements
Remove hover-dependent interactions
Add touch feedback (ripples, highlights)
Consider thumb zones (easier to reach bottom than top)
Content Adaptation
Use
display: none
sparingly (still downloads)
Progressive enhancement (core content first, enhancements on larger screens)
Lazy loading for off-screen content
Responsive images (
srcset
,
picture
element)
Navigation Adaptation
Transform complex nav to hamburger/drawer on mobile
Bottom nav bar for mobile apps
Persistent side navigation on desktop
Breadcrumbs on smaller screens for context
IMPORTANT
Test on real devices, not just browser DevTools. Device emulation is helpful but not perfect.
NEVER
:
Hide core functionality on mobile (if it matters, make it work)
Assume desktop = powerful device (consider accessibility, older machines)
Use different information architecture across contexts (confusing)
Break user expectations for platform (mobile users expect mobile patterns)
Forget landscape orientation on mobile/tablet
Use generic breakpoints blindly (use content-driven breakpoints)
Ignore touch on desktop (many desktop devices have touch)
Verify Adaptations
Test thoroughly across contexts:
Real devices
Test on actual phones, tablets, desktops
Different orientations
Portrait and landscape
Different browsers
Safari, Chrome, Firefox, Edge
Different OS
iOS, Android, Windows, macOS
Different input methods
Touch, mouse, keyboard
Edge cases
Very small screens (320px), very large screens (4K)
Slow connections
Test on throttled network
Remember: You're a cross-platform design expert. Make experiences that feel native to each context while maintaining brand and functionality consistency. Adapt intentionally, test thoroughly.
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