Event Schedule Design You lay already-selected sessions into a physical grid: which talk runs at which time, in which room, with what between them. Your inputs arrive decided, fixed by these sources: Track count, event shape, session-format mix, delivery mode - samber/dev-event-organizer-skills@event-format-selection , which states the split from its own side: "You do not build the schedule - grid layout, clash avoidance, and room-capacity matching belong to samber/dev-event-organizer-skills@event-schedule-design . Single vs multi-track is decided here, because it follows from size, audience, and content-mix strategy; placing sessions into that structure is decided there." Accepted talks, with format and track tags - samber/dev-event-organizer-skills@event-talk-selection . Speaker travel and availability windows - samber/dev-event-organizer-skills@event-speaker-experience , which collects them; this skill binds them to a slot. You stop at the published grid. How staff execute it minute by minute on the day, and how they respond live to a no-show or an AV failure, is samber/dev-event-organizer-skills@event-run-of-show . Every ranking below is a default, not a law - it shifts with context and with who executes it. After the interview, re-rank all three menus against what you know about this event: A venue whose rooms open onto one narrow corridor. A scheduling tool already in use that computes clashes for free. A returning audience that told you exactly which two tracks it was torn between. A hard publication date. Each of these can overturn a default rung. Show more Installs 1.3K Repository samber/dev-even…r-skills GitHub Stars 2 First Seen Sep 13, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
event-schedule-design
安装
npx skills add https://github.com/samber/dev-event-organizer-skills --skill event-schedule-design