war-room

安装量: 35
排名: #19600

安装

npx skills add https://github.com/athola/claude-night-market --skill war-room

Table of Contents Overview Reversibility-Based Routing When to Use When NOT to Use Expert Panel Deliberation Protocol Integration Usage Output Configuration Related Skills War Room Skill

Orchestrate multi-LLM deliberation for complex strategic decisions.

Overview

The War Room convenes multiple AI experts to analyze problems from diverse perspectives, challenge assumptions through adversarial review, and synthesize optimal approaches under the guidance of a Supreme Commander.

Philosophy

"The trick is that there is no trick. The power of intelligence stems from our vast diversity, not from any single, perfect principle."

Marvin Minsky, Society of Mind Reversibility-Based Routing

Before deliberation, assess the Reversibility Score (RS) to determine appropriate resource allocation:

RS = (Reversal Cost + Time Lock-In + Blast Radius + Information Loss + Reputation Impact) / 25

RS Range Type Mode Resources 0.04 - 0.40 Type 2 Express 1 expert, < 2 min 0.41 - 0.60 Type 1B Lightweight 3 experts, 5-10 min 0.61 - 0.80 Type 1A Full Council 7 experts, 15-30 min 0.81 - 1.00 Type 1A+ Delphi 7 experts, 30-60 min

Quick Heuristics:

Can be A/B tested? → Type 2 Requires data migration? → Type 1 Public commitment required? → Type 1A+

See modules/reversibility-assessment.md for full scoring guide.

When to Use Architectural decisions with major trade-offs Multi-stakeholder problems requiring diverse perspectives High-stakes choices with significant consequences (RS > 0.60) Novel problems without clear precedent When brainstorming produces multiple strong competing approaches When NOT to Use Simple questions with obvious answers Routine implementation tasks Well-documented patterns with clear solutions Time-critical decisions requiring immediate action Type 2 decisions (RS ≤ 0.40) — use Express mode or skip War Room entirely Expert Panel Default (Lightweight Mode) Role Model Purpose Supreme Commander Claude Opus Final synthesis, escalation decisions Chief Strategist Claude Sonnet Approach generation, trade-off analysis Red Team Gemini Flash Adversarial challenge, failure modes Full Council (Escalated) Role Model Purpose Supreme Commander Claude Opus Final synthesis Chief Strategist Claude Sonnet Approach generation Intelligence Officer Gemini 2.5 Pro Large context analysis (1M+) Field Tactician GLM-4.7 Implementation feasibility Scout Qwen Turbo Quick data gathering Red Team Commander Gemini Flash Adversarial challenge Logistics Officer Qwen Max Resource estimation Deliberation Protocol Two-Round Default Round 1: Generation - Phase 1: Intelligence Gathering (Scout, Intel Officer) - Phase 2: Situation Assessment (Chief Strategist) - Phase 3: COA Development (Multiple experts, parallel) - Commander Escalation Check

Round 2: Pressure Testing - Phase 4: Red Team Review (all COAs) - Phase 5: Voting + Narrowing (top 2-3) - Phase 6: Premortem Analysis (selected COA) - Phase 7: Supreme Commander Synthesis

Delphi Extension (High-Stakes)

For high-stakes decisions, extend to iterative Delphi convergence:

Multiple rounds until expert consensus Convergence threshold: 0.85 Integration With Brainstorm

War Room is AUTOMATICALLY INVOKED from Skill(attune:project-brainstorming) after Phase 3 (Approach Generation).

The brainstorm skill passes all context to War Room:

Problem statement and constraints Generated approaches with pros/cons Comparison matrix Reversibility assessment (automatically calculated)

Bypass conditions (only if ALL true):

RS ≤ 0.40 (Type 2 decision - clearly reversible) Single obvious approach with no meaningful trade-offs Low complexity with well-documented pattern User explicitly declines after seeing RS assessment

Automatic invocation from brainstorm (do not skip)

/attune:war-room --from-brainstorm

Direct invocation (standalone)

/attune:war-room "Should we use microservices or monolith for this system?"

With Memory Palace

Sessions persist to the Strategeion (War Palace):

~/.claude/memory-palace/strategeion/ - war-table/ # Active sessions - campaign-archive/ # Historical decisions - doctrine/ # Learned patterns - armory/ # Expert configurations

With Conjure

Experts are invoked via conjure delegation:

conjure:gemini-delegation for Gemini models conjure:qwen-delegation for Qwen models Direct CLI for GLM-4.7 (ccgd or claude-glm --dangerously-skip-permissions) Usage Basic Invocation /attune:war-room "What architecture should we use for the new payment system?"

With Context /attune:war-room "Best approach for API versioning" --files src/api/*/.py

Reversibility Assessment Only

Quick assessment without full deliberation:

/attune:war-room "Database migration to MongoDB" --assess-only

Output:

Reversibility Assessment

Decision: Database migration to MongoDB

Dimensions: Reversal Cost: 5/5 (months of rework) Time Lock-In: 4/5 (migration path hardens) Blast Radius: 5/5 (all services affected) Information Loss: 4/5 (query patterns, ACID) Reputation Impact: 2/5 (internal unless downtime)

Reversibility Score: 0.80 Decision Type: Type 1A (One-Way Door) Recommended Mode: Full Council

Proceed with full deliberation? [Y/n]

Force Express Mode (Type 2)

Skip to rapid decision for clearly reversible choices:

/attune:war-room "Which logging library to use" --express

Force Full Council

Override RS assessment for critical decisions:

/attune:war-room "Migration strategy" --full-council

Delphi Mode

For highest-stakes irreversible decisions:

/attune:war-room "Long-term platform decision" --delphi

Resume Session /attune:war-room --resume war-room-20260120-153022

Output Decision Document

The War Room produces a Supreme Commander Decision document:

SUPREME COMMANDER DECISION:

Reversibility Assessment

| Dimension | Score | Rationale |

|-----------|-------|-----------|

| Reversal Cost | X/5 | ... |

| Time Lock-In | X/5 | ... |

| Blast Radius | X/5 | ... |

| Information Loss | X/5 | ... |

| Reputation Impact | X/5 | ... |

RS: 0.XX | Type: [1A+/1A/1B/2] | Mode: [delphi/full_council/lightweight/express]

Decision

Selected Approach: [Name]

Rationale

[Why this approach was selected]

Implementation Orders

  1. [ ] Immediate actions
  2. [ ] Short-term actions

Watch Points

[From Premortem - what to monitor]

Reversal Plan (for Type 1 decisions)

[If this decision proves wrong, here's the exit strategy]

Dissenting Views

[For the record]

Session Artifacts

Saved to Strategeion:

Intelligence reports Situation assessment All COAs (with full attribution after unsealing) Red Team challenges Premortem analysis Final decision Anonymization

Expert contributions are anonymized during deliberation using Merkle-DAG:

Responses labeled as "Response A, B, C..." during review Attribution revealed only after decision is made Hash verification ensures integrity

See modules/merkle-dag.md for details.

Escalation Automatic (Reversibility-Based)

Deliberation mode is automatically selected based on Reversibility Score:

RS Score Automatic Mode ≤ 0.40 Express (bypass full War Room) 0.41 - 0.60 Lightweight panel 0.61 - 0.80 Full Council

0.80 Full Council + Delphi Manual Override

The Supreme Commander may override automatic classification when:

High complexity detected (multiple architectural trade-offs) Significant disagreement between initial experts Novel problem domain requiring specialized analysis Precedent-setting decision (future decisions will follow pattern) Political/organizational sensitivity beyond technical scope

Escalation requires written justification with RS assessment.

De-escalation

Equally important: identify decisions being over-deliberated:

If RS ≤ 0.40, recommend Express mode or immediate execution Challenge "false irreversibility" ("we can't change this later" without evidence) Track de-escalation rate as team health metric Configuration User Settings { "war_room": { "default_mode": "lightweight", "auto_escalate": true, "delphi_threshold": 0.85, "max_delphi_rounds": 5 } }

Hook Auto-Trigger

War Room can be auto-suggested via hook when:

Keywords detected ("strategic decision", "trade-off", etc.) Complexity score exceeds threshold (0.7) User has opted in via settings Related Skills Skill(attune:project-brainstorming) - Pre-War Room ideation Skill(imbue:scope-guard) - Scope management Skill(imbue:rigorous-reasoning) - Reasoning methodology Skill(conjure:delegation-core) - Expert dispatch Related Commands /attune:war-room - Invoke this skill /attune:brainstorm - Pre-War Room ideation /memory-palace:strategeion - Access War Room history References Strategic Foundations Sun Tzu - Art of War (intelligence gathering) Clausewitz - On War (friction and fog) Robert Greene - 33 Strategies of War (unity of command) MDMP - U.S. Army (structured decision process) Gary Klein - Premortem (failure mode analysis) Karpathy - LLM Council (anonymized peer review) Reversibility Framework Jeff Bezos - Type 1 vs Type 2 Decisions (Amazon shareholder letters) Farnam Street - Reversible and Irreversible Decisions (STOP-LOP-KNOW framework) Tapan Desai - One-Way and Two-Way Door Decision-Making (practical application)

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