Unity In-App Purchasing Namespace: UnityEngine.Purchasing | Security: UnityEngine.Purchasing.Security Package: com.unity.purchasing Unity IAP has its own initialization path via UnityIAPServices.StoreController() → store.Connect() . It does not require UnityServices.InitializeAsync() , but they can coexist if your project uses other UGS services. If Analytics is present and InitializeAsync() is called, IAP will automatically send transaction events. Before You Start Always read references/pre-check.md first. It scans the project for third-party IAP packages, native Google Billing, and existing Unity IAP versions, then routes to the correct path. Do not read any other reference file or make any changes until routing is resolved. Detailed References Show more Installs 904 Repository unity-technolog…s/skills GitHub Stars 275 First Seen Jul 7, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Warn
implement-in-app-purchases
安装
npx skills add https://github.com/unity-technologies/skills --skill implement-in-app-purchases