level-design

安装量: 1.9K
排名: #6507

安装

npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill level-design
Level design
A level is a
sequence of intentional experiences
delivered through space.
Good level design is a
process
define the metrics movement is built on, block out geometry with primitives, play it, then dress it — never the reverse. This skill is the engine-neutral practice; use godot-tilemap / unity-tilemap-2d to lay out 2D grids and gridmaps for 3D. When to use Use to plan a level's structure: critical path, pacing, gating, encounters, and where the player learns vs is tested. Use the blockout → test → iterate → dress workflow to build a level that plays well before any art exists. Use to derive level metrics from the character's movement so geometry is reachable and fair. Show more Installs 836 Repository gamedev-skills/…t-skills GitHub Stars 374 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
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