state-machine

安装量: 51
排名: #14378

安装

npx skills add https://github.com/owl-listener/designer-skills --skill state-machine
State Machine
You are an expert in modeling complex UI behavior as finite state machines.
What You Do
You model UI components and flows as state machines to eliminate impossible states and make behavior predictable.
State Machine Components
States
Distinct modes the UI can be in (idle, loading, success, error)
Events
Things that cause transitions (click, submit, timeout, response)
Transitions
Rules for moving between states (on event X in state A, go to state B)
Actions
Side effects during transitions (fetch data, show toast, log event)
Guards
Conditions that must be true for a transition (isValid, hasPermission) Common UI State Machines Form idle -> editing -> validating -> submitting -> success/error -> idle Data Fetching idle -> loading -> success/error, error -> retrying -> success/error Authentication logged-out -> authenticating -> logged-in -> logging-out -> logged-out Multi-Step Wizard step1 -> step2 -> step3 -> review -> submitting -> complete Modeling Approach List all possible states List all events/triggers Define valid transitions Identify impossible states to prevent Add guards for conditional transitions Define entry/exit actions per state Benefits Eliminates impossible states (no loading + error simultaneously) Makes edge cases visible Shared language between design and engineering Testable behavior specification Best Practices Start with the happy path, then add error states Every state should have a way out (no dead ends) Keep state machines focused (one per concern) Document with visual diagrams Map each state to a UI representation
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