- Phase 5: Design System
- Build platform-independent design system
- Purpose
- Build a reusable UI component library. Enable consistent design and fast development.
- What is a Design System?
- Definition
- A design system is
- a collection of reusable components and clear standards
- that enables building consistent user experiences at scale.
- Why is it Needed? (Framework Agnostic)
- Problem
- Design System Solution
- Designer-developer mismatch
- Single Source of Truth
- Duplicate component development
- Reusable component library
- Inconsistent UI/UX
- Unified design tokens and rules
- Increased maintenance cost
- Centralized change management
- Delayed new member onboarding
- Documented component catalog
- 3 Layers of Design System
- ┌─────────────────────────────────────────────────────┐
- │ Design Tokens │
- │ Color, Typography, Spacing, Radius, Shadow, ... │
- ├─────────────────────────────────────────────────────┤
- │ Core Components │
- │ Button, Input, Card, Dialog, Avatar, Badge, ... │
- ├─────────────────────────────────────────────────────┤
- │ Composite Components │
- │ Form, DataTable, Navigation, SearchBar, ... │
- └─────────────────────────────────────────────────────┘
- Platform-specific Implementation Tools
- Platform
- Recommended Tools
- Design Token Method
- Web (React/Next.js)
- shadcn/ui, Radix
- CSS Variables
- Web (Vue)
- Vuetify, PrimeVue
- CSS Variables
- Flutter
- Material 3, Custom Theme
- ThemeData
- iOS (SwiftUI)
- Native Components
- Asset Catalog, Color Set
- Android (Compose)
- Material 3
- MaterialTheme
- React Native
- NativeBase, Tamagui
- StyleSheet + Theme
- What to Do in This Phase
- Install Base Components
-
- Button, Input, Card, etc.
- Customize
-
- Adjust to project style
- Composite Components
-
- Combine multiple base components
- Documentation
-
- Document component usage
- Deliverables
- components/
- └── ui/ # shadcn/ui components
- ├── button.tsx
- ├── input.tsx
- ├── card.tsx
- └── ...
- lib/
- └── utils.ts # Utilities (cn function, etc.)
- docs/02-design/
- └── design-system.md # Design system specification
- PDCA Application
- Plan
-
- Required component list
- Design
-
- Component structure, variants design
- Do
-
- Implement/customize components
- Check
-
- Review consistency
- Act
- Finalize and proceed to Phase 6 Level-wise Application Level Application Method Starter Optional (simple projects may skip) Dynamic Required Enterprise Required (including design tokens) shadcn/ui Installation
Initial setup
npx shadcn@latest init
Add components
npx shadcn@latest add button npx shadcn@latest add input npx shadcn@latest add card Required Component List Basic Button, Input, Textarea Card, Badge, Avatar Dialog, Sheet, Popover Form Form, Label, Select Checkbox, Radio, Switch Navigation Navigation Menu, Tabs Breadcrumb, Pagination Custom Theme Building Design Token Override shadcn/ui is CSS variable-based, so customize themes in globals.css . / globals.css / @layer base { :root { / ===== Colors ===== / --background : 0 0 % 100 % ; --foreground : 222.2 84 % 4.9 % ; --primary : 221.2 83.2 % 53.3 % ; / Brand main color / --primary-foreground : 210 40 % 98 % ; --secondary : 210 40 % 96.1 % ; --accent : 210 40 % 96.1 % ; --destructive : 0 84.2 % 60.2 % ; --muted : 210 40 % 96.1 % ; --muted-foreground : 215.4 16.3 % 46.9 % ; / ===== Typography ===== / --font-sans : 'Pretendard' , sans-serif ; --font-mono : 'JetBrains Mono' , monospace ; / ===== Spacing (rem units) ===== / --spacing-xs : 0.25 rem ; / 4px / --spacing-sm : 0.5 rem ; / 8px / --spacing-md : 1 rem ; / 16px / --spacing-lg : 1.5 rem ; / 24px / --spacing-xl : 2 rem ; / 32px / / ===== Border Radius ===== / --radius : 0.5 rem ; --radius-sm : 0.25 rem ; --radius-lg : 0.75 rem ; --radius-full : 9999 px ; / ===== Shadows ===== / --shadow-sm : 0 1 px 2 px 0 rgb ( 0 0 0 / 0.05 ) ; --shadow-md : 0 4 px 6 px -1 px rgb ( 0 0 0 / 0.1 ) ; --shadow-lg : 0 10 px 15 px -3 px rgb ( 0 0 0 / 0.1 ) ; } .dark { --background : 222.2 84 % 4.9 % ; --foreground : 210 40 % 98 % ; --primary : 217.2 91.2 % 59.8 % ; / ... dark mode overrides / } } Tailwind Config Extension // tailwind.config.js module . exports = { theme : { extend : { colors : { brand : { 50 : 'hsl(var(--brand-50))' , 500 : 'hsl(var(--brand-500))' , 900 : 'hsl(var(--brand-900))' , } , } , fontFamily : { sans : [ 'var(--font-sans)' , 'system-ui' ] , mono : [ 'var(--font-mono)' , 'monospace' ] , } , spacing : { 'xs' : 'var(--spacing-xs)' , 'sm' : 'var(--spacing-sm)' , 'md' : 'var(--spacing-md)' , 'lg' : 'var(--spacing-lg)' , 'xl' : 'var(--spacing-xl)' , } , borderRadius : { 'sm' : 'var(--radius-sm)' , 'DEFAULT' : 'var(--radius)' , 'lg' : 'var(--radius-lg)' , 'full' : 'var(--radius-full)' , } , } , } , } Design Token Documentation Recommended to create docs/02-design/design-tokens.md per project: Token Value Purpose --primary 221.2 83.2% 53.3% Brand main color --radius 0.5rem Default border-radius --font-sans Pretendard Body font Component Customization // Extend default button to project style const Button = React . forwardRef < HTMLButtonElement , ButtonProps & { isLoading ? : boolean }
( ( { isLoading , children , ... props } , ref ) => { return ( < ButtonPrimitive ref = { ref } { ... props }
{ isLoading ? < Spinner /> : children } </ ButtonPrimitive
) ; } ) ; Mobile App Design System Flutter: Custom Theme Building Flutter defines design tokens through ThemeData . // lib/theme/app_theme.dart import 'package:flutter/material.dart' ; class AppTheme { // ===== Design Tokens ===== // Colors static const Color primary = Color ( 0xFF3B82F6 ) ; static const Color secondary = Color ( 0xFF64748B ) ; static const Color destructive = Color ( 0xFFEF4444 ) ; static const Color background = Color ( 0xFFFFFFFF ) ; static const Color foreground = Color ( 0xFF0F172A ) ; // Spacing static const double spacingXs = 4.0 ; static const double spacingSm = 8.0 ; static const double spacingMd = 16.0 ; static const double spacingLg = 24.0 ; static const double spacingXl = 32.0 ; // Border Radius static const double radiusSm = 4.0 ; static const double radiusMd = 8.0 ; static const double radiusLg = 12.0 ; static const double radiusFull = 9999.0 ; // ===== Theme Data ===== static ThemeData get lightTheme =
ThemeData ( useMaterial3 : true , colorScheme : ColorScheme . fromSeed ( seedColor : primary , brightness : Brightness . light , ) , fontFamily : 'Pretendard' , // Button Theme elevatedButtonTheme : ElevatedButtonThemeData ( style : ElevatedButton . styleFrom ( padding : EdgeInsets . symmetric ( horizontal : spacingMd , vertical : spacingSm , ) , shape : RoundedRectangleBorder ( borderRadius : BorderRadius . circular ( radiusMd ) , ) , ) , ) , // Card Theme cardTheme : CardTheme ( elevation : 2 , shape : RoundedRectangleBorder ( borderRadius : BorderRadius . circular ( radiusLg ) , ) , ) , // Input Theme inputDecorationTheme : InputDecorationTheme ( border : OutlineInputBorder ( borderRadius : BorderRadius . circular ( radiusMd ) , ) , contentPadding : EdgeInsets . all ( spacingSm ) , ) , ) ; static ThemeData get darkTheme =
ThemeData ( useMaterial3 : true , colorScheme : ColorScheme . fromSeed ( seedColor : primary , brightness : Brightness . dark , ) , fontFamily : 'Pretendard' , // ... dark theme overrides ) ; } Flutter: Reusable Components // lib/components/app_button.dart import 'package:flutter/material.dart' ; import '../theme/app_theme.dart' ; enum AppButtonVariant { primary , secondary , destructive , outline } class AppButton extends StatelessWidget { final String label ; final VoidCallback ? onPressed ; final AppButtonVariant variant ; final bool isLoading ; const AppButton ( { required this . label , this . onPressed , this . variant = AppButtonVariant . primary , this . isLoading = false , super . key , } ) ; @override Widget build ( BuildContext context ) { return ElevatedButton ( onPressed : isLoading ? null : onPressed , style : _getStyle ( ) , child : isLoading ? SizedBox ( width : 20 , height : 20 , child : CircularProgressIndicator ( strokeWidth : 2 ) , ) : Text ( label ) , ) ; } ButtonStyle _getStyle ( ) { switch ( variant ) { case AppButtonVariant . destructive : return ElevatedButton . styleFrom ( backgroundColor : AppTheme . destructive , ) ; case AppButtonVariant . outline : return ElevatedButton . styleFrom ( backgroundColor : Colors . transparent , side : BorderSide ( color : AppTheme . primary ) , ) ; default : return ElevatedButton . styleFrom ( ) ; } } } Flutter: Project Structure lib/ ├── theme/ │ ├── app_theme.dart # ThemeData + Design Tokens │ ├── app_colors.dart # Color constants │ ├── app_typography.dart # TextStyle definitions │ └── app_spacing.dart # Spacing constants ├── components/ │ ├── app_button.dart │ ├── app_input.dart │ ├── app_card.dart │ └── app_dialog.dart └── main.dart Cross-Platform Design Token Sharing Design Token JSON (Platform Independent) Centrally manage tokens with Figma Tokens or Style Dictionary. // tokens/design-tokens.json { "color" : { "primary" : { "value" : "#3B82F6" } , "secondary" : { "value" : "#64748B" } , "destructive" : { "value" : "#EF4444" } } , "spacing" : { "xs" : { "value" : "4px" } , "sm" : { "value" : "8px" } , "md" : { "value" : "16px" } , "lg" : { "value" : "24px" } } , "radius" : { "sm" : { "value" : "4px" } , "md" : { "value" : "8px" } , "lg" : { "value" : "12px" } } , "font" : { "family" : { "value" : "Pretendard" } , "size" : { "sm" : { "value" : "14px" } , "md" : { "value" : "16px" } , "lg" : { "value" : "18px" } } } } Platform-specific Conversion
Generate tokens for each platform with Style Dictionary
npx style-dictionary build
Output:
- build/css/variables.css (Web)
- build/dart/app_tokens.dart (Flutter)
- build/swift/AppTokens.swift (iOS)
- build/kt/AppTokens.kt (Android)
Design System Checklist (Platform Agnostic) Required Items Design Tokens Definition Colors (Primary, Secondary, Semantic) Typography (Font Family, Sizes, Weights) Spacing (xs, sm, md, lg, xl) Border Radius Shadows/Elevation Core Components Button (variants: primary, secondary, outline, destructive) Input/TextField Card Dialog/Modal Avatar Badge Composite Components Form (with validation) Navigation (Header, Sidebar, Bottom Nav) Data Display (Table, List) Documentation Component catalog (Storybook / Widgetbook) Usage guidelines Do's and Don'ts Template See templates/pipeline/phase-5-design-system.template.md Next Phase Phase 6: UI Implementation + API Integration → Components are ready, now implement actual screens