rust-patterns

安装量: 84
排名: #9410

安装

npx skills add https://github.com/affaan-m/everything-claude-code --skill rust-patterns

Rust Development Patterns Idiomatic Rust patterns and best practices for building safe, performant, and maintainable applications. When to Use Writing new Rust code Reviewing Rust code Refactoring existing Rust code Designing crate structure and module layout How It Works This skill enforces idiomatic Rust conventions across six key areas: ownership and borrowing to prevent data races at compile time, Result / ? error propagation with thiserror for libraries and anyhow for applications, enums and exhaustive pattern matching to make illegal states unrepresentable, traits and generics for zero-cost abstraction, safe concurrency via Arc> , channels, and async/await, and minimal pub surfaces organized by domain. Core Principles 1. Ownership and Borrowing Rust's ownership system prevents data races and memory bugs at compile time. // Good: Pass references when you don't need ownership fn process ( data : & [ u8 ] ) -> usize { data . len ( ) } // Good: Take ownership only when you need to store or consume fn store ( data : Vec < u8

) -> Record { Record { payload : data } } // Bad: Cloning unnecessarily to avoid borrow checker fn process_bad ( data : & Vec < u8

) -> usize { let cloned = data . clone ( ) ; // Wasteful — just borrow cloned . len ( ) } Use Cow for Flexible Ownership use std :: borrow :: Cow ; fn normalize ( input : & str ) -> Cow < '_ , str

{ if input . contains ( ' ' ) { Cow :: Owned ( input . replace ( ' ' , "_" ) ) } else { Cow :: Borrowed ( input ) // Zero-cost when no mutation needed } } Error Handling Use Result and ? — Never unwrap() in Production // Good: Propagate errors with context use anyhow :: { Context , Result } ; fn load_config ( path : & str ) -> Result < Config

{ let content = std :: fs :: read_to_string ( path ) . with_context ( | | format! ( "failed to read config from {path}" ) ) ? ; let config : Config = toml :: from_str ( & content ) . with_context ( | | format! ( "failed to parse config from {path}" ) ) ? ; Ok ( config ) } // Bad: Panics on error fn load_config_bad ( path : & str ) -> Config { let content = std :: fs :: read_to_string ( path ) . unwrap ( ) ; // Panics! toml :: from_str ( & content ) . unwrap ( ) } Library Errors with thiserror , Application Errors with anyhow // Library code: structured, typed errors use thiserror :: Error ;

[derive(Debug, Error)]

pub enum StorageError {

[error(

"record not found: {id}" )] NotFound { id : String } ,

[error(

"connection failed" )] Connection (

[from]

std :: io :: Error ) ,

[error(

"invalid data: {0}" )] InvalidData ( String ) , } // Application code: flexible error handling use anyhow :: { bail , Result } ; fn run ( ) -> Result < ( )

{ let config = load_config ( "app.toml" ) ? ; if config . workers == 0 { bail! ( "worker count must be > 0" ) ; } Ok ( ( ) ) } Option Combinators Over Nested Matching // Good: Combinator chain fn find_user_email ( users : & [ User ] , id : u64 ) -> Option < String

{ users . iter ( ) . find ( | u | u . id == id ) . map ( | u | u . email . clone ( ) ) } // Bad: Deeply nested matching fn find_user_email_bad ( users : & [ User ] , id : u64 ) -> Option < String

{ match users . iter ( ) . find ( | u | u . id == id ) { Some ( user ) => match & user . email { email => Some ( email . clone ( ) ) , } , None => None , } } Enums and Pattern Matching Model States as Enums // Good: Impossible states are unrepresentable enum ConnectionState { Disconnected , Connecting { attempt : u32 } , Connected { session_id : String } , Failed { reason : String , retries : u32 } , } fn handle ( state : & ConnectionState ) { match state { ConnectionState :: Disconnected => connect ( ) , ConnectionState :: Connecting { attempt } if * attempt

3 => abort ( ) , ConnectionState :: Connecting { .. } => wait ( ) , ConnectionState :: Connected { session_id } => use_session ( session_id ) , ConnectionState :: Failed { retries , .. } if * retries < 5 => retry ( ) , ConnectionState :: Failed { reason , .. } => log_failure ( reason ) , } } Exhaustive Matching — No Catch-All for Business Logic // Good: Handle every variant explicitly match command { Command :: Start => start_service ( ) , Command :: Stop => stop_service ( ) , Command :: Restart => restart_service ( ) , // Adding a new variant forces handling here } // Bad: Wildcard hides new variants match command { Command :: Start => start_service ( ) , _ => { } // Silently ignores Stop, Restart, and future variants } Traits and Generics Accept Generics, Return Concrete Types // Good: Generic input, concrete output fn read_all ( reader : & mut impl Read ) -> std :: io :: Result < Vec < u8

{ let mut buf = Vec :: new ( ) ; reader . read_to_end ( & mut buf ) ? ; Ok ( buf ) } // Good: Trait bounds for multiple constraints fn process < T : Display + Send + 'static

( item : T ) -> String { format! ( "processed: {item}" ) } Trait Objects for Dynamic Dispatch // Use when you need heterogeneous collections or plugin systems trait Handler : Send + Sync { fn handle ( & self , request : & Request ) -> Response ; } struct Router { handlers : Vec < Box < dyn Handler

, } // Use generics when you need performance (monomorphization) fn fast_process < H : Handler

( handler : & H , request : & Request ) -> Response { handler . handle ( request ) } Newtype Pattern for Type Safety // Good: Distinct types prevent mixing up arguments struct UserId ( u64 ) ; struct OrderId ( u64 ) ; fn get_order ( user : UserId , order : OrderId ) -> Result < Order

{ // Can't accidentally swap user and order IDs todo! ( ) } // Bad: Easy to swap arguments fn get_order_bad ( user_id : u64 , order_id : u64 ) -> Result < Order

{ todo! ( ) } Structs and Data Modeling Builder Pattern for Complex Construction struct ServerConfig { host : String , port : u16 , max_connections : usize , } impl ServerConfig { fn builder ( host : impl Into < String

, port : u16 ) -> ServerConfigBuilder { ServerConfigBuilder { host : host . into ( ) , port , max_connections : 100 } } } struct ServerConfigBuilder { host : String , port : u16 , max_connections : usize } impl ServerConfigBuilder { fn max_connections ( mut self , n : usize ) -> Self { self . max_connections = n ; self } fn build ( self ) -> ServerConfig { ServerConfig { host : self . host , port : self . port , max_connections : self . max_connections } } } // Usage: ServerConfig::builder("localhost", 8080).max_connections(200).build() Iterators and Closures Prefer Iterator Chains Over Manual Loops // Good: Declarative, lazy, composable let active_emails : Vec < String

= users . iter ( ) . filter ( | u | u . is_active ) . map ( | u | u . email . clone ( ) ) . collect ( ) ; // Bad: Imperative accumulation let mut active_emails = Vec :: new ( ) ; for user in & users { if user . is_active { active_emails . push ( user . email . clone ( ) ) ; } } Use collect() with Type Annotation // Collect into different types let names : Vec < _

= items . iter ( ) . map ( | i | & i . name ) . collect ( ) ; let lookup : HashMap < _ , _

= items . iter ( ) . map ( | i | ( i . id , i ) ) . collect ( ) ; let combined : String = parts . iter ( ) . copied ( ) . collect ( ) ; // Collect Results — short-circuits on first error let parsed : Result < Vec < i32

, _

= strings . iter ( ) . map ( | s | s . parse ( ) ) . collect ( ) ; Concurrency Arc> for Shared Mutable State use std :: sync :: { Arc , Mutex } ; let counter = Arc :: new ( Mutex :: new ( 0 ) ) ; let handles : Vec < _

= ( 0 .. 10 ) . map ( | _ | { let counter = Arc :: clone ( & counter ) ; std :: thread :: spawn ( move | | { let mut num = counter . lock ( ) . expect ( "mutex poisoned" ) ; * num += 1 ; } ) } ) . collect ( ) ; for handle in handles { handle . join ( ) . expect ( "worker thread panicked" ) ; } Channels for Message Passing use std :: sync :: mpsc ; let ( tx , rx ) = mpsc :: sync_channel ( 16 ) ; // Bounded channel with backpressure for i in 0 .. 5 { let tx = tx . clone ( ) ; std :: thread :: spawn ( move | | { tx . send ( format! ( "message {i}" ) ) . expect ( "receiver disconnected" ) ; } ) ; } drop ( tx ) ; // Close sender so rx iterator terminates for msg in rx { println! ( "{msg}" ) ; } Async with Tokio use tokio :: time :: Duration ; async fn fetch_with_timeout ( url : & str ) -> Result < String

{ let response = tokio :: time :: timeout ( Duration :: from_secs ( 5 ) , reqwest :: get ( url ) , ) . await . context ( "request timed out" ) ? . context ( "request failed" ) ? ; response . text ( ) . await . context ( "failed to read body" ) } // Spawn concurrent tasks async fn fetch_all ( urls : Vec < String

) -> Vec < Result < String

{ let handles : Vec < _

= urls . into_iter ( ) . map ( | url | tokio :: spawn ( async move { fetch_with_timeout ( & url ) . await } ) ) . collect ( ) ; let mut results = Vec :: with_capacity ( handles . len ( ) ) ; for handle in handles { results . push ( handle . await . unwrap_or_else ( | e | panic! ( "spawned task panicked: {e}" ) ) ) ; } results } Unsafe Code When Unsafe Is Acceptable // Acceptable: FFI boundary with documented invariants (Rust 2024+) /// # Safety /// ptr must be a valid, aligned pointer to an initialized Widget. unsafe fn widget_from_raw < 'a

( ptr : * const Widget ) -> & 'a Widget { // SAFETY: caller guarantees ptr is valid and aligned unsafe { & * ptr } } // Acceptable: Performance-critical path with proof of correctness // SAFETY: index is always < len due to the loop bound unsafe { slice . get_unchecked ( index ) } When Unsafe Is NOT Acceptable // Bad: Using unsafe to bypass borrow checker // Bad: Using unsafe for convenience // Bad: Using unsafe without a Safety comment // Bad: Transmuting between unrelated types Module System and Crate Structure Organize by Domain, Not by Type my_app/ ├── src/ │ ├── main.rs │ ├── lib.rs │ ├── auth/ # Domain module │ │ ├── mod.rs │ │ ├── token.rs │ │ └── middleware.rs │ ├── orders/ # Domain module │ │ ├── mod.rs │ │ ├── model.rs │ │ └── service.rs │ └── db/ # Infrastructure │ ├── mod.rs │ └── pool.rs ├── tests/ # Integration tests ├── benches/ # Benchmarks └── Cargo.toml Visibility — Expose Minimally // Good: pub(crate) for internal sharing pub ( crate ) fn validate_input ( input : & str ) -> bool { ! input . is_empty ( ) } // Good: Re-export public API from lib.rs pub mod auth ; pub use auth :: AuthMiddleware ; // Bad: Making everything pub pub fn internal_helper ( ) { } // Should be pub(crate) or private Tooling Integration Essential Commands

Build and check

cargo build cargo check

Fast type checking without codegen

cargo clippy

Lints and suggestions

cargo fmt

Format code

Testing

cargo test cargo test -- --nocapture

Show println output

cargo test --lib

Unit tests only

cargo test --test integration

Integration tests only

Dependencies

cargo audit

Security audit

cargo tree

Dependency tree

cargo update

Update dependencies

Performance

cargo bench

Run benchmarks

Quick Reference: Rust Idioms Idiom Description Borrow, don't clone Pass &T instead of cloning unless ownership is needed Make illegal states unrepresentable Use enums to model valid states only ? over unwrap() Propagate errors, never panic in library/production code Parse, don't validate Convert unstructured data to typed structs at the boundary Newtype for type safety Wrap primitives in newtypes to prevent argument swaps Prefer iterators over loops Declarative chains are clearer and often faster

[must_use]

on Results
Ensure callers handle return values
Cow
for flexible ownership
Avoid allocations when borrowing suffices
Exhaustive matching
No wildcard
_
for business-critical enums
Minimal
pub
surface
Use
pub(crate)
for internal APIs
Anti-Patterns to Avoid
// Bad: .unwrap() in production code
let
value
=
map
.
get
(
"key"
)
.
unwrap
(
)
;
// Bad: .clone() to satisfy borrow checker without understanding why
let
data
=
expensive_data
.
clone
(
)
;
process
(
&
original
,
&
data
)
;
// Bad: Using String when &str suffices
fn
greet
(
name
:
String
)
{
/ should be &str /
}
// Bad: Box in libraries (use thiserror instead)
fn
parse
(
input
:
&
str
)
->
Result
<
Data
,
Box
<
dyn
std
::
error
::
Error
>>
{
todo!
(
)
}
// Bad: Ignoring must_use warnings
let
_
=
validate
(
input
)
;
// Silently discarding a Result
// Bad: Blocking in async context
async
fn
bad_async
(
)
{
std
::
thread
::
sleep
(
Duration
::
from_secs
(
1
)
)
;
// Blocks the executor!
// Use: tokio::time::sleep(Duration::from_secs(1)).await;
}
Remember
If it compiles, it's probably correct — but only if you avoid unwrap() , minimize unsafe , and let the type system work for you.
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