Unity NavMesh (AI Navigation) Give NPCs pathfinding in Unity 6.3 LTS: bake walkable surfaces and move agents around obstacles. Targets Unity 6.3 LTS (6000.3) with the AI Navigation package 2.x . Version trap (Unity 2022+/6): the old built-in Navigation window (Object/Bake tabs) is gone. Baking is now component-based via the AI Navigation package ( com.unity.ai.navigation ): add a NavMeshSurface to your level geometry and click Bake . The runtime NavMeshAgent / NavMesh API stays in built-in UnityEngine.AI . When to use Use when an agent needs to walk/chase/patrol to a target, when baking a navigable surface, adding dynamic blockers ( NavMeshObstacle ), or checking whether a destination is reachable. Use when the project has the AI Navigation package, a NavMeshSurface component, or scripts using UnityEngine.AI.NavMeshAgent . Show more Installs 840 Repository gamedev-skills/…t-skills GitHub Stars 456 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
unity-navmesh
安装
npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill unity-navmesh