Unity 2D Tilemap Author and script tile-based 2D levels in Unity 6.3 LTS with the Grid / Tilemap system, the Tile Palette, colliders, and runtime painting. Targets Unity 6.3 LTS (6000.3) . Package note: the core Tilemap ( Grid , Tilemap , Tile , TilemapCollider2D ) is built in. Rule Tiles, Animated Tiles, and Tile Palette brushes live in the separate "2D Tilemap Extras" package ( com.unity.2d.tilemap.extras ) — install it via Package Manager before using RuleTile . When to use Use when laying out a 2D level by painting tiles, setting up a Grid + Tilemap , adding collision to the map, using auto-tiling Rule Tiles, or generating/editing tiles from script. Use when scenes contain a Grid with Tilemap children, or *.asset tile/palette files. When not to use: level design practice (pacing, blockout, layout principles) → level-design . 3D tile/grid placement → Unity's own 3D tooling (ProBuilder / grid brushes; no dedicated skill here). The platformer character that moves over the tiles → platformer / unity-physics . Show more Installs 861 Repository gamedev-skills/…t-skills GitHub Stars 456 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
unity-tilemap-2d
安装
npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill unity-tilemap-2d