Godot Animation (4.x) Choose and drive the right animation tool: AnimationPlayer (clips), AnimationTree (blending/state machines), or Tween (short procedural moves). Targets Godot 4.7 . When to use Use when playing keyframed animations, blending walk/run/idle states, animating a sprite sheet, or tweening UI/objects in code. When not to use: the movement logic that decides which state to play → godot-2d-movement ; UI layout (vs. UI tweening) → godot-ui-control ; shader-driven effects → godot-shaders . Core workflow Show more Installs 897 Repository gamedev-skills/…t-skills GitHub Stars 432 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass
godot-animation
安装
npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill godot-animation