physics-tuning

安装量: 1.8K
排名: #6870

安装

npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill physics-tuning

Physics tuning Most "bad physics" is not a bug in the engine — it's a mismatch between the fixed-timestep simulation and the variable-rate render loop , or untuned mass/drag/CCD/layer settings. This skill covers the engine-neutral knobs that make physics stable and responsive; pair it with godot-physics or unity-physics for the concrete APIs. When to use Use when motion jitters, objects pass through walls (tunneling), stacks explode, or movement feels floaty/sticky/laggy. Use to decide what goes in the fixed (physics) step vs the render frame, and how to interpolate between them. Use to tune gravity, mass, drag, restitution, solver iterations, sleeping, and collision layers/masks. Show more Installs 854 Repository gamedev-skills/…t-skills GitHub Stars 398 First Seen Jun 27, 2026 Security Audits Gen Agent Trust Hub Pass Socket Pass Snyk Pass

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